Callbreak Quick(JILI)

 

Game Type
 RETURN TO PLAYER
Publisher
Chess Game JILI

Game Mode

Single Round: the result of the game is determined by player’s total score every round.

Game Mode

  1. There are 4 players in each game, using a deck of 52 cards (excluding jokers).
  2. Each player is dealt 13 cards per game, one card per hand, 13 hand in total.
  3. All players place their first bets to the minimum amount of the floor bet.
  4. A player is randomly assigned to be the first dealer, who deals the cards counterclockwise in order.
  5. Choose the number of bids
  6. The first dealer begins to deal.
  7. Cards are dealt in counterclockwise order.
  8. In each hand, according to the size of the cards played by each player, the player with the highest number of points on the face of the card will win a winning trick and the winner will be the dealer of the next hand.
  9. At the end of 13 hands, each player’s score will be calculated according to the number of winning tricks and the number of bid.
  10. The player with the highest score wins, and wins all the prize money after commission is deducted.
    NOTE: The first player to play each hand is the dealer.

Instructions for calling out bids:

  1. After the deal is over, each player should predict how many winning tricks he/she can get in this game.
  2. The minimum number of bids is 1 and the maximum is 8.
  3. If the han cards are viewed, the score will be calculated in the normal way.

Restrictions

  1. The suit played by the dealer is the lead suit, and each hand may not have the same lead suit.
  2. If a hand has a lead suit, the player may only put out a card of the same suit as the lead suit.
  3. If a player has a card with a higher number of points than the hand already dealt, the player may only put out that card.
  4. If there is no suit equal to the lead suit, then a spade must be played. If other player has already played a spade and the hand contains a spade with a smaller point than the spade in question, then he/she may play any hand.

Time Out

If you haven’t played your card when the time expire you automatically play the biggest card.

Rewards

Rewards = Loser’s Total Bet x 0.95
When multiple players win: Prize/each winner = (Loser’s Total Bet / Winners) x 0.95

Suit Rank:

Spades > lead suit > other suits.

Card Rank:

A > K > Q > J > 10 ……. > 3 > 2

How to compare:

  1. Spade is the trump suit in the game. Compare the suit first, and then compare the card rank if the same suit.
  2. If the player plays a card of the same suit as the lead suit, the player with the bigger hand wins.
  3. If the player plays a card of a different suit from the lead suit and which is not a spade, the player loses.

Scoring Method:

  1. After concluding 13 hands of the game, we will enter the settlement stage.
  2. The calculation is based on the number of tricks and the number of call bids.
  3. If the number of winning tricks is greater than or equal to the number of call bids, the winning player will get the same number of point as the number of call bids.
  4. The number of winning tricks higher than the number of call bids will be calculated at 0.1 point.
  5. If the number of winning tricks is less than the number of call bids, the player will receive the same number of negative points as the number of call bids
  6. If a play chooses to play blind bids, the number of points is multiplied by two (2x).

Example.

  • A player calls 3 bids and gets 3 winning tricks, he/she has scored 3 points.
  • A player calls 3 bids and gets 4 winning tricks, he/she has scored 3.1 points.
  • A player calls 4 bids and gets 3 winning tricks, he/she has scored -4 points.
  • A player calls 2 bids and gets 3 winning tricks, he/she has scored 4.2 points.
  • A player calls 3 bids and gets 2 winning tricks, he/she has scored -6 points.

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